OpenSubdiv/opensubdiv/osd/d3d11KernelBundle.h
manuelk 3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00

142 lines
4.5 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OSD_D3D11_COMPUTE_KERNEL_BUNDLE_H
#define OSD_D3D11_COMPUTE_KERNEL_BUNDLE_H
#include "../version.h"
#include "../osd/nonCopyable.h"
#include "../osd/vertexDescriptor.h"
struct ID3D11Buffer;
struct ID3D11ClassInstance;
struct ID3D11ClassLinkage;
struct ID3D11ComputeShader;
struct ID3D11DeviceContext;
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
class OsdD3D11ComputeKernelBundle : OsdNonCopyable<OsdD3D11ComputeKernelBundle> {
public:
/// Constructor
OsdD3D11ComputeKernelBundle(ID3D11DeviceContext *deviceContext);
/// Destructor
~OsdD3D11ComputeKernelBundle();
bool Compile(int numVertexElements, int numVaryingElements);
void ApplyBilinearFaceVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyBilinearEdgeVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyBilinearVertexVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyCatmarkFaceVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyCatmarkEdgeVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyCatmarkVertexVerticesKernelB(
int vertexOffset, int tableOffset, int start, int end);
void ApplyCatmarkVertexVerticesKernelA(
int vertexOffset, int tableOffset, int start, int end, bool pass);
void ApplyLoopEdgeVerticesKernel(
int vertexOffset, int tableOffset, int start, int end);
void ApplyLoopVertexVerticesKernelB(
int vertexOffset, int tableOffset, int start, int end);
void ApplyLoopVertexVerticesKernelA(
int vertexOffset, int tableOffset, int start, int end, bool pass);
void ApplyEditAdd(int primvarOffset, int primvarWidth,
int vertexOffset, int tableOffset, int start, int end);
struct Match {
/// Constructor
Match(int numVertexElements, int numVaryingElements)
: vdesc(numVertexElements, numVaryingElements) {
}
bool operator() (OsdD3D11ComputeKernelBundle const *kernel) {
return vdesc == kernel->_vdesc;
}
OsdVertexDescriptor vdesc;
};
friend struct Match;
protected:
struct KernelCB;
void dispatchCompute(ID3D11ClassInstance * kernel, KernelCB const & args);
ID3D11DeviceContext * _deviceContext;
ID3D11ComputeShader * _computeShader;
ID3D11ClassLinkage * _classLinkage;
ID3D11Buffer * _kernelCB; // constant buffer
ID3D11ClassInstance * _kernelComputeFace; // general face-vertex kernel (all schemes)
ID3D11ClassInstance * _kernelComputeEdge; // edge-vertex kernel (catmark + loop schemes)
ID3D11ClassInstance * _kernelComputeBilinearEdge; // edge-vertex kernel (bilinear scheme)
ID3D11ClassInstance * _kernelComputeVertex; // vertex-vertex kernel (bilinear scheme)
ID3D11ClassInstance * _kernelComputeVertexA; // vertex-vertex kernel A (catmark + loop schemes)
ID3D11ClassInstance * _kernelComputeCatmarkVertexB; // vertex-vertex kernel B (catmark scheme)
ID3D11ClassInstance * _kernelComputeLoopVertexB; // vertex-vertex kernel B (loop scheme)
ID3D11ClassInstance * _kernelEditAdd; // hedit kernel (add)
int _workGroupSize;
OsdVertexDescriptor _vdesc;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_D3D11_COMPUTE_KERNEL_BUNDLE_H