Merge pull request #1810 from billhollings/early-frag-tests-depth-out

MSL: Don't output depth and stencil values with explicit early fragment tests.
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Hans-Kristian Arntzen 2021-11-13 16:25:51 +01:00 committed by GitHub
commit 7c3cb0b12c
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8 changed files with 115 additions and 7 deletions

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 color_out [[color(0)]];
};
[[ early_fragment_tests ]] fragment main0_out main0()
{
float gl_FragDepth;
main0_out out = {};
out.color_out = float4(1.0, 0.0, 0.0, 1.0);
gl_FragDepth = 0.699999988079071044921875;
return out;
}

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 color_out [[color(0)]];
float gl_FragDepth [[depth(less)]];
};
fragment main0_out main0()
{
main0_out out = {};
out.color_out = float4(1.0, 0.0, 0.0, 1.0);
out.gl_FragDepth = 0.699999988079071044921875;
return out;
}

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 color_out [[color(0)]];
};
[[ early_fragment_tests ]] fragment main0_out main0()
{
float gl_FragDepth;
main0_out out = {};
out.color_out = float4(1.0, 0.0, 0.0, 1.0);
gl_FragDepth = 0.699999988079071044921875;
return out;
}

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 color_out [[color(0)]];
float gl_FragDepth [[depth(less)]];
};
fragment main0_out main0()
{
main0_out out = {};
out.color_out = float4(1.0, 0.0, 0.0, 1.0);
out.gl_FragDepth = 0.699999988079071044921875;
return out;
}

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@ -0,0 +1,11 @@
#version 430
layout(depth_less) out float gl_FragDepth;
layout(early_fragment_tests) in;
layout(location = 0) out vec4 color_out;
void main()
{
color_out = vec4(1.0, 0.0, 0.0, 1.0);
gl_FragDepth = 0.699999988079071044921875;
}

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@ -0,0 +1,10 @@
#version 430
layout(depth_less) out float gl_FragDepth;
layout(location = 0) out vec4 color_out;
void main()
{
color_out = vec4(1.0, 0.0, 0.0, 1.0);
gl_FragDepth = 0.699999988079071044921875;
}

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@ -3364,16 +3364,22 @@ uint32_t CompilerMSL::add_interface_block(StorageClass storage, bool patch)
// It's not enough to simply avoid marking fragment outputs if the pipeline won't
// accept them. We can't put them in the struct at all, or otherwise the compiler
// complains that the outputs weren't explicitly marked.
// Frag depth and stencil outputs are incompatible with explicit early fragment tests.
// In GLSL, depth and stencil outputs are just ignored when explicit early fragment tests are required.
// In Metal, it's a compilation error, so we need to exclude them from the output struct.
if (get_execution_model() == ExecutionModelFragment && storage == StorageClassOutput && !patch &&
((is_builtin && ((bi_type == BuiltInFragDepth && !msl_options.enable_frag_depth_builtin) ||
(bi_type == BuiltInFragStencilRefEXT && !msl_options.enable_frag_stencil_ref_builtin))) ||
((is_builtin && ((bi_type == BuiltInFragDepth && (!msl_options.enable_frag_depth_builtin || uses_explicit_early_fragment_test())) ||
(bi_type == BuiltInFragStencilRefEXT && (!msl_options.enable_frag_stencil_ref_builtin || uses_explicit_early_fragment_test())))) ||
(!is_builtin && !(msl_options.enable_frag_output_mask & (1 << location)))))
{
hidden = true;
disabled_frag_outputs.push_back(var_id);
// If a builtin, force it to have the proper name.
// If a builtin, force it to have the proper name, and mark it as not part of the output struct.
if (is_builtin)
{
set_name(var_id, builtin_to_glsl(bi_type, StorageClassFunction));
mask_stage_output_by_builtin(bi_type);
}
}
// Barycentric inputs must be emitted in stage-in, because they can have interpolation arguments.
@ -11156,10 +11162,7 @@ string CompilerMSL::func_type_decl(SPIRType &type)
execution.output_vertices, ") ]] vertex");
break;
case ExecutionModelFragment:
entry_type = execution.flags.get(ExecutionModeEarlyFragmentTests) ||
execution.flags.get(ExecutionModePostDepthCoverage) ?
"[[ early_fragment_tests ]] fragment" :
"fragment";
entry_type = uses_explicit_early_fragment_test() ? "[[ early_fragment_tests ]] fragment" : "fragment";
break;
case ExecutionModelTessellationControl:
if (!msl_options.supports_msl_version(1, 2))
@ -11179,6 +11182,12 @@ string CompilerMSL::func_type_decl(SPIRType &type)
return entry_type + " " + return_type;
}
bool CompilerMSL::uses_explicit_early_fragment_test()
{
auto &ep_flags = get_entry_point().flags;
return ep_flags.get(ExecutionModeEarlyFragmentTests) || ep_flags.get(ExecutionModePostDepthCoverage);
}
// In MSL, address space qualifiers are required for all pointer or reference variables
string CompilerMSL::get_argument_address_space(const SPIRVariable &argument)
{

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@ -932,6 +932,8 @@ protected:
void build_implicit_builtins();
uint32_t build_constant_uint_array_pointer();
void emit_entry_point_declarations() override;
bool uses_explicit_early_fragment_test();
uint32_t builtin_frag_coord_id = 0;
uint32_t builtin_sample_id_id = 0;
uint32_t builtin_sample_mask_id = 0;