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GLSL: Convert switch blocks to if statements in legacy desktop versions
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@ -17608,7 +17608,7 @@ void CompilerGLSL::emit_block_chain(SPIRBlock &block)
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if (!collapsed_switch)
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{
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if (block_like_switch || is_legacy_es())
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if (block_like_switch || is_legacy())
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{
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// ESSL 1.0 is not guaranteed to support do/while.
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if (is_legacy_es())
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@ -17638,7 +17638,7 @@ void CompilerGLSL::emit_block_chain(SPIRBlock &block)
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// Default case.
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if (!block_like_switch)
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{
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if (is_legacy_es())
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if (is_legacy())
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statement("else");
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else
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statement("default:");
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@ -17646,7 +17646,7 @@ void CompilerGLSL::emit_block_chain(SPIRBlock &block)
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}
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else
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{
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if (is_legacy_es())
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if (is_legacy())
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{
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statement((i ? "else " : ""), "if (", to_legacy_case_label(block.condition, literals, label_suffix),
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")");
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@ -17698,7 +17698,7 @@ void CompilerGLSL::emit_block_chain(SPIRBlock &block)
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if (block.default_block == block.next_block)
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{
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if (is_legacy_es())
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if (is_legacy())
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statement("else");
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else
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statement("default:");
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@ -17712,7 +17712,7 @@ void CompilerGLSL::emit_block_chain(SPIRBlock &block)
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if (!collapsed_switch)
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{
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if (block_like_switch && !is_legacy_es())
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if ((block_like_switch || is_legacy()) && !is_legacy_es())
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end_scope_decl("while(false)");
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else
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end_scope();
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