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Typo at line 324
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@ -321,7 +321,7 @@ compiler.set_name(varying_resource.base_type_id, "VertexFragmentLinkage");
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```
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Some platform may require identical variable name for both vertex outputs and fragment inputs. (for example MacOSX)
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to rename varaible base on location, please add
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to rename variable base on location, please add
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```
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--rename-interface-variable <in|out> <location> <new_variable_name>
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```
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