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SPIRV-Cross-Vulnerable
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04e877df12
SPIRV-Cross-Vulnerable
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shaders-hlsl
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Hans-Kristian Arntzen
185551bfaf
HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer.
2020-03-05 10:37:36 +01:00
..
asm
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
comp
HLSL: Add option to always treat SSBO as UAV, even with readonly.
2020-03-04 16:42:31 +01:00
frag
HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer.
2020-03-05 10:37:36 +01:00
vert
Force recompile if we add row-major transpose functions in MSL.
2018-05-04 09:43:34 +02:00