SPIRV-Cross-Vulnerable/shaders-msl-no-opt
2023-09-16 19:33:27 +02:00
..
asm MSL: Use templated array type when emitting BDA to arrays. 2023-05-10 13:33:54 +02:00
comp MSL: Refactor member reference in terms of one boolean. 2022-11-21 13:40:27 +01:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: fix mutability for rayQueryEXT parameters 2023-09-16 19:33:27 +02:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Handle non-thread storage class in Modf/Frexp pointer versions. 2021-11-07 12:51:15 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00