SPIRV-Cross-Vulnerable/reference/opt
Hans-Kristian Arntzen 18a4accd2f HLSL/MSL: Fix texture projection with Dref.
We need to divide the Dref by q.
2019-01-28 10:25:13 +01:00
..
shaders Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
shaders-hlsl HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
shaders-msl HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00