mirror of
https://github.com/KhronosGroup/SPIRV-Cross.git
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105 lines
2.0 KiB
Plaintext
105 lines
2.0 KiB
Plaintext
#version 310 es
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layout(local_size_x = 1) in;
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layout(std140, binding = 1) uniform UBO
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{
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int index0;
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int index1;
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};
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layout(binding = 0, std430) buffer SSBO
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{
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layout(column_major) mat4 mcol;
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layout(row_major) mat4 mrow;
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layout(column_major) mat2 mcol2x2;
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layout(row_major) mat2 mrow2x2;
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layout(column_major) mat2x3 mcol2x3;
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layout(row_major) mat2x3 mrow2x3;
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layout(column_major) mat3x2 mcol3x2;
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layout(row_major) mat3x2 mrow3x2;
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};
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void col_to_row()
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{
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// Load column-major, store row-major.
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mrow = mcol;
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mrow2x2 = mcol2x2;
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mrow2x3 = mcol2x3;
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mrow3x2 = mcol3x2;
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}
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void row_to_col()
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{
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// Load row-major, store column-major.
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mcol = mrow;
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mcol2x2 = mrow2x2;
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mcol2x3 = mrow2x3;
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mcol3x2 = mrow3x2;
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}
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void write_dynamic_index_row()
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{
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mrow[index0][index1] = 1.0;
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mrow2x2[index0][index1] = 2.0;
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mrow2x3[index0][index1] = 3.0;
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mrow3x2[index0][index1] = 4.0;
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mrow[index0] = vec4(1.0);
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mrow2x2[index0] = vec2(2.0);
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mrow2x3[index0] = vec3(3.0);
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mrow3x2[index0] = vec2(4.0);
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}
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void write_dynamic_index_col()
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{
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mcol[index0][index1] = 1.0;
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mcol2x2[index0][index1] = 2.0;
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mcol2x3[index0][index1] = 3.0;
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mcol3x2[index0][index1] = 4.0;
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mcol[index0] = vec4(1.0);
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mcol2x2[index0] = vec2(2.0);
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mcol2x3[index0] = vec3(3.0);
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mcol3x2[index0] = vec2(4.0);
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}
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void read_dynamic_index_row()
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{
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float a0 = mrow[index0][index1];
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float a1 = mrow2x2[index0][index1];
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float a2 = mrow2x3[index0][index1];
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float a3 = mrow3x2[index0][index1];
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vec4 v0 = mrow[index0];
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vec2 v1 = mrow2x2[index0];
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vec3 v2 = mrow2x3[index0];
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vec2 v3 = mrow3x2[index0];
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}
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void read_dynamic_index_col()
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{
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float a0 = mcol[index0][index1];
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float a1 = mcol2x2[index0][index1];
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float a2 = mcol2x3[index0][index1];
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float a3 = mcol3x2[index0][index1];
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vec4 v0 = mcol[index0];
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vec2 v1 = mcol2x2[index0];
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vec3 v2 = mcol2x3[index0];
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vec2 v3 = mcol3x2[index0];
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}
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void main()
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{
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row_to_col();
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col_to_row();
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write_dynamic_index_row();
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write_dynamic_index_col();
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read_dynamic_index_row();
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read_dynamic_index_col();
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}
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