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2603fbe520
I cannot find any evidence that this does not actually work. The original case here was from Epic's PR series in 2019, but I cannot see why it doesn't work. It might have been a bug in a very old compiler at some point. |
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opt | ||
shaders | ||
shaders-hlsl | ||
shaders-hlsl-no-opt | ||
shaders-msl | ||
shaders-msl-no-opt | ||
shaders-no-opt | ||
shaders-reflection | ||
shaders-ue4/asm | ||
shaders-ue4-no-opt/asm |