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4ef51331b2
GL_NV_gpu_shader5 doesn't support "hf", so to avoid lots of complicated workarounds, just value-cast the half literals. |
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.. | ||
clip-cull-distance.desktop.frag | ||
control-dependent-in-branch.desktop.frag | ||
depth-greater-than.desktop.frag | ||
depth-less-than.desktop.frag | ||
dual-source-blending.desktop.frag | ||
fp16.invalid.desktop.frag | ||
hlsl-uav-block-alias.asm.frag | ||
image-ms.desktop.frag | ||
image-query.desktop.frag | ||
in-block-qualifiers.frag | ||
layout-component.desktop.frag | ||
query-levels.desktop.frag | ||
query-lod.desktop.frag | ||
sampler-ms-query.desktop.frag | ||
texture-proj-shadow.desktop.frag |