SPIRV-Cross-Vulnerable/reference/shaders
Hans-Kristian Arntzen e7bf8d2f48 Refactor out noopt shaders to their own folders.
Makes maintenance easier with less clutter.
2018-03-13 10:39:49 +01:00
..
amd Handle control-dependent temporaries. 2018-03-12 17:34:54 +01:00
asm Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00
comp Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00
desktop-only Handle control-dependent temporaries. 2018-03-12 17:34:54 +01:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
tesc Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
vulkan Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00