mirror of
https://github.com/KhronosGroup/SPIRV-Cross.git
synced 2024-11-15 16:30:08 +00:00
22 lines
583 B
GLSL
22 lines
583 B
GLSL
#version 310 es
|
|
precision mediump float;
|
|
layout(location = 0) out vec4 FragColor;
|
|
|
|
layout(location = 0) flat in int index;
|
|
|
|
struct Foobar { float a; float b; };
|
|
|
|
vec4 resolve(Foobar f)
|
|
{
|
|
return vec4(f.a + f.b);
|
|
}
|
|
|
|
void main()
|
|
{
|
|
const vec4 foo[3] = vec4[](vec4(1.0), vec4(2.0), vec4(3.0));
|
|
const vec4 foobars[2][2] = vec4[][](vec4[](vec4(1.0), vec4(2.0)), vec4[](vec4(8.0), vec4(10.0)));
|
|
const Foobar foos[2] = Foobar[](Foobar(10.0, 40.0), Foobar(90.0, 70.0));
|
|
|
|
FragColor = foo[index] + foobars[index][index + 1] + resolve(Foobar(10.0, 20.0)) + resolve(foos[index]);
|
|
}
|