SPIRV-Cross-Vulnerable/spirv_cross_parsed_ir.hpp
Hans-Kristian Arntzen 5bcf02f7c9 Hoist out parsing module from spirv_cross::Compiler.
This is a large refactor which splits out the SPIR-V parser from
Compiler and moves it into its more appropriately named Parser module.

The Parser is responsible for building a ParsedIR structure which is
then consumed by one or more compilers.

Compiler can take a ParsedIR by value or move reference. This should
allow for optimal case for both multiple compilations and single
compilation scenarios.
2018-10-19 12:01:31 +02:00

129 lines
4.8 KiB
C++

/*
* Copyright 2018 Arm Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SPIRV_CROSS_PARSED_IR_HPP
#define SPIRV_CROSS_PARSED_IR_HPP
#include "spirv_common.hpp"
#include <stdint.h>
#include <unordered_map>
#include <vector>
namespace spirv_cross
{
// This data structure holds all information needed to perform cross-compilation and reflection.
// It is the output of the Parser, but any implementation could create this structure.
// It is intentionally very "open" and struct-like with some helper functions to deal with decorations.
// Parser is the reference implementation of how this data structure should be filled in.
class ParsedIR
{
public:
// Resizes ids, meta and block_meta.
void set_id_bounds(uint32_t bounds);
// The raw SPIR-V, instructions and opcodes refer to this by offset + count.
std::vector<uint32_t> spirv;
// Holds various data structures which inherit from IVariant.
std::vector<Variant> ids;
// Various meta data for IDs, decorations, names, etc.
std::vector<Meta> meta;
// Declared capabilities and extensions in the SPIR-V module.
// Not really used except for reflection at the moment.
std::vector<spv::Capability> declared_capabilities;
std::vector<std::string> declared_extensions;
// Meta data about blocks. The cross-compiler needs to query if a block is either of these types.
// It is a bitset as there can be more than one tag per block.
enum BlockMetaFlagBits
{
BLOCK_META_LOOP_HEADER_BIT = 1 << 0,
BLOCK_META_CONTINUE_BIT = 1 << 1,
BLOCK_META_LOOP_MERGE_BIT = 1 << 2,
BLOCK_META_SELECTION_MERGE_BIT = 1 << 3,
BLOCK_META_MULTISELECT_MERGE_BIT = 1 << 4
};
using BlockMetaFlags = uint8_t;
std::vector<BlockMetaFlags> block_meta;
std::unordered_map<uint32_t, uint32_t> continue_block_to_loop_header;
// Normally, we'd stick SPIREntryPoint in ids array, but it conflicts with SPIRFunction.
// Entry points can therefore be seen as some sort of meta structure.
std::unordered_map<uint32_t, SPIREntryPoint> entry_points;
uint32_t default_entry_point = 0;
struct Source
{
uint32_t version = 0;
bool es = false;
bool known = false;
bool hlsl = false;
Source() = default;
};
Source source;
// Decoration handling methods.
// Can be useful for simple "raw" reflection.
// However, most members are here because the Parser needs most of these,
// and might as well just have the whole suite of decoration/name handling in one place.
void set_name(uint32_t id, const std::string &name);
const std::string &get_name(uint32_t id) const;
void set_decoration(uint32_t id, spv::Decoration decoration, uint32_t argument = 0);
void set_decoration_string(uint32_t id, spv::Decoration decoration, const std::string &argument);
bool has_decoration(uint32_t id, spv::Decoration decoration) const;
uint32_t get_decoration(uint32_t id, spv::Decoration decoration) const;
const std::string &get_decoration_string(uint32_t id, spv::Decoration decoration) const;
const Bitset &get_decoration_bitset(uint32_t id) const;
void unset_decoration(uint32_t id, spv::Decoration decoration);
// Decoration handling methods (for members of a struct).
void set_member_name(uint32_t id, uint32_t index, const std::string &name);
const std::string &get_member_name(uint32_t id, uint32_t index) const;
void set_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration, uint32_t argument = 0);
void set_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration,
const std::string &argument);
uint32_t get_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const;
const std::string &get_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration) const;
bool has_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const;
const Bitset &get_member_decoration_bitset(uint32_t id, uint32_t index) const;
void unset_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration);
void mark_used_as_array_length(uint32_t id);
uint32_t increase_bound_by(uint32_t count);
Bitset get_buffer_block_flags(const SPIRVariable &var) const;
private:
template <typename T>
T &get(uint32_t id)
{
return variant_get<T>(ids[id]);
}
template <typename T>
const T &get(uint32_t id) const
{
return variant_get<T>(ids[id]);
}
};
} // namespace spirv_cross
#endif