34 lines
718 B
Plaintext
34 lines
718 B
Plaintext
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ByteAddressBuffer ssbo : register(t1);
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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{
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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};
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void Load(uint size)
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{
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int byteAddrTemp = int(size >> uint(2));
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uint4 data = uint4(ssbo.Load(byteAddrTemp * 4 + 0), ssbo.Load((byteAddrTemp + 1) * 4 + 0), ssbo.Load((byteAddrTemp + 2) * 4 + 0), ssbo.Load((byteAddrTemp + 3) * 4 + 0));
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}
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void _main(uint3 id)
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{
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uint param = 4u;
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Load(param);
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}
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void comp_main()
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{
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uint3 id = gl_GlobalInvocationID;
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uint3 param = id;
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_main(param);
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}
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[numthreads(1, 1, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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comp_main();
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}
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