2018-06-24 19:06:12 +00:00
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#version 450
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2018-06-25 15:40:20 +00:00
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void write_outblock()
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2018-06-24 19:06:12 +00:00
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{
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2018-06-25 15:40:20 +00:00
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gl_PointSize = 1.0;
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gl_Position = vec4(gl_PointSize);
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2018-06-24 19:06:12 +00:00
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}
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void main()
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{
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2018-06-25 15:40:20 +00:00
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write_outblock();
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2018-06-24 19:06:12 +00:00
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}
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