SPIRV-Cross/reference/opt/shaders-msl/comp/struct-nested.comp

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct s1
{
int a;
};
struct s2
{
s1 b;
};
struct dstbuffer
{
s2 test[1];
};
kernel void main0(device dstbuffer& _19 [[buffer(1)]])
{
_19.test[0].b.a = 0;
}