23 lines
383 B
Plaintext
23 lines
383 B
Plaintext
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#version 450
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layout(local_size_x = 1) in;
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struct Foo
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{
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vec3 a; // <- This one should become packed_float3, and the MSL alignment of the struct is now 4.
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float b;
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};
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layout(std140, set = 0, binding = 0) buffer SSBO
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{
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vec2 a;
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float b;
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// <- We expect 4 bytes of padding here since MSL alignment of Foo must be lowered to 4.
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Foo foo;
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};
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void main()
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{
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a.x = 10.0;
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b = 20.0;
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}
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