SPIRV-Cross/reference/opt/shaders/legacy/vert/io-block.legacy.vert

14 lines
193 B
GLSL
Raw Normal View History

2017-11-22 11:08:06 +00:00
#version 100
attribute vec4 Position;
2018-01-09 09:40:34 +00:00
varying vec4 vout_color;
varying vec3 vout_normal;
2017-11-22 11:08:06 +00:00
void main()
{
gl_Position = Position;
2018-01-09 09:40:34 +00:00
vout_color = vec4(1.0);
vout_normal = vec3(0.5);
2017-11-22 11:08:06 +00:00
}