SPIRV-Cross/reference/opt/shaders/desktop-only/frag/fp16.desktop.frag

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2018-03-06 15:28:42 +00:00
#version 450
#extension GL_AMD_gpu_shader_half_float : require
struct ResType
{
f16vec4 _m0;
ivec4 _m1;
};
layout(location = 3) in f16vec4 v4;
void main()
{
f16vec4 _508;
f16vec4 _580 = modf(v4, _508);
}