17 lines
445 B
GLSL
17 lines
445 B
GLSL
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
layout(input_attachment_index = 0, set = 0, binding = 0) uniform mediump subpassInput uSubpass0;
|
||
|
layout(input_attachment_index = 1, set = 0, binding = 1) uniform mediump subpassInput uSubpass1;
|
||
|
layout(location = 0) out vec4 FragColor;
|
||
|
|
||
|
vec4 load_subpasses(mediump subpassInput uInput)
|
||
|
{
|
||
|
return subpassLoad(uInput);
|
||
|
}
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
FragColor = subpassLoad(uSubpass0) + load_subpasses(uSubpass1);
|
||
|
}
|