2017-11-22 11:08:06 +00:00
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#version 310 es
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precision mediump float;
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precision highp int;
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layout(location = 0) out mediump int FragColor;
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2018-03-24 03:16:18 +00:00
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ivec2 _184;
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int _199;
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2017-11-22 11:08:06 +00:00
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void main()
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{
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FragColor = 16;
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2018-03-24 03:16:18 +00:00
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for (int _168 = 0; _168 < 25; )
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2017-11-22 11:08:06 +00:00
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{
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FragColor += 10;
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2018-03-24 03:16:18 +00:00
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_168++;
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2018-03-12 13:58:40 +00:00
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continue;
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2017-11-22 11:08:06 +00:00
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}
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2018-03-24 03:16:18 +00:00
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for (int _169 = 1; _169 < 30; )
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2017-11-22 11:08:06 +00:00
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{
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FragColor += 11;
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2018-03-24 03:16:18 +00:00
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_169++;
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2018-03-12 13:58:40 +00:00
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continue;
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2017-11-22 11:08:06 +00:00
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}
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2018-03-24 03:16:18 +00:00
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int _170;
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_170 = 0;
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for (; _170 < 20; )
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2017-11-22 11:08:06 +00:00
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{
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FragColor += 12;
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2018-03-24 03:16:18 +00:00
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_170++;
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2018-03-12 13:58:40 +00:00
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continue;
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2017-11-22 11:08:06 +00:00
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}
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2018-03-24 03:16:18 +00:00
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mediump int _62 = _170 + 3;
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2017-11-22 11:08:06 +00:00
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FragColor += _62;
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2018-03-24 03:16:18 +00:00
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bool _68 = _62 == 40;
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if (_68)
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2017-11-22 11:08:06 +00:00
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{
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2018-03-24 03:16:18 +00:00
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for (int _171 = 0; _171 < 40; )
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2017-11-22 11:08:06 +00:00
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{
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FragColor += 13;
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2018-03-24 03:16:18 +00:00
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_171++;
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2018-03-12 13:58:40 +00:00
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continue;
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2017-11-22 11:08:06 +00:00
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}
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}
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2018-03-24 03:16:18 +00:00
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else
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2017-11-22 11:08:06 +00:00
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{
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2018-03-24 03:16:18 +00:00
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FragColor += _62;
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2017-11-22 11:08:06 +00:00
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}
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2018-03-24 03:16:18 +00:00
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bool _213 = _68 ? true : false;
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if (!_213)
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2017-11-22 11:08:06 +00:00
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{
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2018-03-24 03:16:18 +00:00
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ivec2 _177;
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_177 = mix(ivec2(0), mix(_184, _184, bvec2(_68)), bvec2(_213));
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for (; _177.x < 10; )
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{
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FragColor += _177.y;
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ivec2 _167 = _177;
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_167.x = _177.x + 4;
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_177 = _167;
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continue;
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}
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}
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int _216 = _213 ? (_68 ? _199 : _199) : _62;
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if (!_213)
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{
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for (int _191 = _216; _191 < 40; )
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{
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FragColor += _191;
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_191++;
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continue;
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}
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FragColor += _216;
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2017-11-22 11:08:06 +00:00
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}
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}
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