2017-01-31 03:55:21 +00:00
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct main0_out
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{
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float4 PLSOut0 [[color(0)]];
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float4 PLSOut1 [[color(1)]];
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float4 PLSOut2 [[color(2)]];
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float4 PLSOut3 [[color(3)]];
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};
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2018-06-12 15:41:35 +00:00
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struct main0_in
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{
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float4 PLSIn0 [[user(locn0)]];
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float4 PLSIn1 [[user(locn1)]];
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float4 PLSIn2 [[user(locn2)]];
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float4 PLSIn3 [[user(locn3)]];
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};
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2017-01-31 03:55:21 +00:00
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fragment main0_out main0(main0_in in [[stage_in]])
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{
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main0_out out = {};
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out.PLSOut0 = in.PLSIn0 * 2.0;
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out.PLSOut1 = in.PLSIn1 * 6.0;
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out.PLSOut2 = in.PLSIn2 * 7.0;
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out.PLSOut3 = in.PLSIn3 * 4.0;
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return out;
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}
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