SPIRV-Cross/reference/opt/shaders-msl/comp/shared-matrix-array-of-array.comp

1354 lines
42 KiB
Plaintext
Raw Normal View History

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
template<typename T, int Cols, int Rows=Cols>
struct spvStorageMatrix
{
vec<T, Rows> columns[Cols];
spvStorageMatrix() thread = default;
thread spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) thread
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const thread spvStorageMatrix& m) thread = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const constant spvStorageMatrix& m) thread = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const device spvStorageMatrix& m) thread = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) thread = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) thread = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) thread = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) thread = default;
#endif
operator matrix<T, Cols, Rows>() const thread
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const thread
{
return columns[idx];
}
thread vec<T, Rows>& operator[](size_t idx) thread
{
return columns[idx];
}
spvStorageMatrix() constant = default;
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) constant = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) constant = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) constant = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) constant = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) constant = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) constant = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) constant = default;
#endif
operator matrix<T, Cols, Rows>() const constant
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const constant
{
return columns[idx];
}
spvStorageMatrix() device = default;
device spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) device
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const thread spvStorageMatrix& m) device = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const constant spvStorageMatrix& m) device = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const device spvStorageMatrix& m) device = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) device = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) device = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) device = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) device = default;
#endif
operator matrix<T, Cols, Rows>() const device
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const device
{
return columns[idx];
}
device vec<T, Rows>& operator[](size_t idx) device
{
return columns[idx];
}
spvStorageMatrix() threadgroup = default;
threadgroup spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) threadgroup
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const thread spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const constant spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const device spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) threadgroup = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) threadgroup = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) threadgroup = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) threadgroup = default;
#endif
operator matrix<T, Cols, Rows>() const threadgroup
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const threadgroup
{
return columns[idx];
}
threadgroup vec<T, Rows>& operator[](size_t idx) threadgroup
{
return columns[idx];
}
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix() threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) threadgroup_imageblock
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const thread spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const constant spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const device spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) threadgroup_imageblock = default;
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) threadgroup_imageblock = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) threadgroup_imageblock = default;
#endif
operator matrix<T, Cols, Rows>() const threadgroup_imageblock
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const threadgroup_imageblock
{
return columns[idx];
}
threadgroup_imageblock vec<T, Rows>& operator[](size_t idx) threadgroup_imageblock
{
return columns[idx];
}
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix() ray_data = default;
ray_data spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) ray_data
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const thread spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const constant spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const device spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) ray_data = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) ray_data = default;
#endif
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) ray_data = default;
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) ray_data = default;
#endif
operator matrix<T, Cols, Rows>() const ray_data
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const ray_data
{
return columns[idx];
}
ray_data vec<T, Rows>& operator[](size_t idx) ray_data
{
return columns[idx];
}
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix() object_data = default;
object_data spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) object_data
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const thread spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const constant spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const device spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) object_data = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) object_data = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) object_data = default;
#endif
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) object_data = default;
operator matrix<T, Cols, Rows>() const object_data
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const object_data
{
return columns[idx];
}
object_data vec<T, Rows>& operator[](size_t idx) object_data
{
return columns[idx];
}
#endif
};
template<typename T, int Cols, int Rows>
matrix<T, Rows, Cols> transpose(spvStorageMatrix<T, Cols, Rows> m)
{
return transpose(matrix<T, Cols, Rows>(m));
}
typedef spvStorageMatrix<half, 2, 2> spvStorage_half2x2;
typedef spvStorageMatrix<half, 2, 3> spvStorage_half2x3;
typedef spvStorageMatrix<half, 2, 4> spvStorage_half2x4;
typedef spvStorageMatrix<half, 3, 2> spvStorage_half3x2;
typedef spvStorageMatrix<half, 3, 3> spvStorage_half3x3;
typedef spvStorageMatrix<half, 3, 4> spvStorage_half3x4;
typedef spvStorageMatrix<half, 4, 2> spvStorage_half4x2;
typedef spvStorageMatrix<half, 4, 3> spvStorage_half4x3;
typedef spvStorageMatrix<half, 4, 4> spvStorage_half4x4;
typedef spvStorageMatrix<float, 2, 2> spvStorage_float2x2;
typedef spvStorageMatrix<float, 2, 3> spvStorage_float2x3;
typedef spvStorageMatrix<float, 2, 4> spvStorage_float2x4;
typedef spvStorageMatrix<float, 3, 2> spvStorage_float3x2;
typedef spvStorageMatrix<float, 3, 3> spvStorage_float3x3;
typedef spvStorageMatrix<float, 3, 4> spvStorage_float3x4;
typedef spvStorageMatrix<float, 4, 2> spvStorage_float4x2;
typedef spvStorageMatrix<float, 4, 3> spvStorage_float4x3;
typedef spvStorageMatrix<float, 4, 4> spvStorage_float4x4;
struct S1
{
spvStorage_float4x3 a[2];
float b;
spvUnsafeArray<float2, 3> c;
};
struct S2
{
int4 a;
spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<short, 3>, 1>, 3> b;
};
struct block
{
uint passed;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(device block& _383 [[buffer(0)]])
{
threadgroup S1 s1;
threadgroup S2 s2;
s1.a[0] = spvStorage_float4x3(float4x3(float3(0.0, 2.0, -8.0), float3(6.0, 7.0, 5.0), float3(-6.0, 1.0, 9.0), float3(-4.0, -3.0, 4.0)));
s1.a[1] = spvStorage_float4x3(float4x3(float3(4.0, 9.0, -9.0), float3(-8.0, -9.0, 8.0), float3(0.0, 4.0, -4.0), float3(7.0, 2.0, -1.0)));
s1.b = 7.0;
s1.c[0] = float2(-5.0, -4.0);
s1.c[1] = float2(3.0, -5.0);
s1.c[2] = float2(-3.0, -1.0);
s2.a = int4(1, 0, -3, 1);
s2.b[0][0][0] = short(true);
s2.b[0][0][1] = short(false);
s2.b[0][0][2] = short(false);
s2.b[1][0][0] = short(true);
s2.b[1][0][1] = short(false);
s2.b[1][0][2] = short(true);
s2.b[2][0][0] = short(false);
s2.b[2][0][1] = short(true);
s2.b[2][0][2] = short(true);
threadgroup_barrier(mem_flags::mem_threadgroup);
threadgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
bool _464 = abs(-float4x3(s1.a[0])[0].x) < 0.0500000007450580596923828125;
bool _449;
if (_464)
{
_449 = abs(2.0 - float4x3(s1.a[0])[0].y) < 0.0500000007450580596923828125;
}
else
{
_449 = _464;
}
bool _457;
if (_449)
{
_457 = abs((-8.0) - float4x3(s1.a[0])[0].z) < 0.0500000007450580596923828125;
}
else
{
_457 = _449;
}
bool _412;
if (_457)
{
bool _514 = abs(6.0 - float4x3(s1.a[0])[1].x) < 0.0500000007450580596923828125;
bool _499;
if (_514)
{
_499 = abs(7.0 - float4x3(s1.a[0])[1].y) < 0.0500000007450580596923828125;
}
else
{
_499 = _514;
}
bool _507;
if (_499)
{
_507 = abs(5.0 - float4x3(s1.a[0])[1].z) < 0.0500000007450580596923828125;
}
else
{
_507 = _499;
}
_412 = _507;
}
else
{
_412 = _457;
}
bool _420;
if (_412)
{
bool _564 = abs((-6.0) - float4x3(s1.a[0])[2].x) < 0.0500000007450580596923828125;
bool _549;
if (_564)
{
_549 = abs(1.0 - float4x3(s1.a[0])[2].y) < 0.0500000007450580596923828125;
}
else
{
_549 = _564;
}
bool _557;
if (_549)
{
_557 = abs(9.0 - float4x3(s1.a[0])[2].z) < 0.0500000007450580596923828125;
}
else
{
_557 = _549;
}
_420 = _557;
}
else
{
_420 = _412;
}
bool _428;
if (_420)
{
bool _614 = abs((-4.0) - float4x3(s1.a[0])[3].x) < 0.0500000007450580596923828125;
bool _599;
if (_614)
{
_599 = abs((-3.0) - float4x3(s1.a[0])[3].y) < 0.0500000007450580596923828125;
}
else
{
_599 = _614;
}
bool _607;
if (_599)
{
_607 = abs(4.0 - float4x3(s1.a[0])[3].z) < 0.0500000007450580596923828125;
}
else
{
_607 = _599;
}
_428 = _607;
}
else
{
_428 = _420;
}
bool _251;
if (_428)
{
bool _703 = abs(4.0 - float4x3(s1.a[1])[0].x) < 0.0500000007450580596923828125;
bool _688;
if (_703)
{
_688 = abs(9.0 - float4x3(s1.a[1])[0].y) < 0.0500000007450580596923828125;
}
else
{
_688 = _703;
}
bool _696;
if (_688)
{
_696 = abs((-9.0) - float4x3(s1.a[1])[0].z) < 0.0500000007450580596923828125;
}
else
{
_696 = _688;
}
bool _651;
if (_696)
{
bool _753 = abs((-8.0) - float4x3(s1.a[1])[1].x) < 0.0500000007450580596923828125;
bool _738;
if (_753)
{
_738 = abs((-9.0) - float4x3(s1.a[1])[1].y) < 0.0500000007450580596923828125;
}
else
{
_738 = _753;
}
bool _746;
if (_738)
{
_746 = abs(8.0 - float4x3(s1.a[1])[1].z) < 0.0500000007450580596923828125;
}
else
{
_746 = _738;
}
_651 = _746;
}
else
{
_651 = _696;
}
bool _659;
if (_651)
{
bool _803 = abs(-float4x3(s1.a[1])[2].x) < 0.0500000007450580596923828125;
bool _788;
if (_803)
{
_788 = abs(4.0 - float4x3(s1.a[1])[2].y) < 0.0500000007450580596923828125;
}
else
{
_788 = _803;
}
bool _796;
if (_788)
{
_796 = abs((-4.0) - float4x3(s1.a[1])[2].z) < 0.0500000007450580596923828125;
}
else
{
_796 = _788;
}
_659 = _796;
}
else
{
_659 = _651;
}
bool _667;
if (_659)
{
bool _853 = abs(7.0 - float4x3(s1.a[1])[3].x) < 0.0500000007450580596923828125;
bool _838;
if (_853)
{
_838 = abs(2.0 - float4x3(s1.a[1])[3].y) < 0.0500000007450580596923828125;
}
else
{
_838 = _853;
}
bool _846;
if (_838)
{
_846 = abs((-1.0) - float4x3(s1.a[1])[3].z) < 0.0500000007450580596923828125;
}
else
{
_846 = _838;
}
_667 = _846;
}
else
{
_667 = _659;
}
_251 = _667;
}
else
{
_251 = _428;
}
bool _260;
if (_251)
{
_260 = abs(7.0 - s1.b) < 0.0500000007450580596923828125;
}
else
{
_260 = _251;
}
bool _269;
if (_260)
{
bool _900 = abs((-5.0) - s1.c[0].x) < 0.0500000007450580596923828125;
bool _893;
if (_900)
{
_893 = abs((-4.0) - s1.c[0].y) < 0.0500000007450580596923828125;
}
else
{
_893 = _900;
}
_269 = _893;
}
else
{
_269 = _260;
}
bool _278;
if (_269)
{
bool _933 = abs(3.0 - s1.c[1].x) < 0.0500000007450580596923828125;
bool _926;
if (_933)
{
_926 = abs((-5.0) - s1.c[1].y) < 0.0500000007450580596923828125;
}
else
{
_926 = _933;
}
_278 = _926;
}
else
{
_278 = _269;
}
bool _287;
if (_278)
{
bool _966 = abs((-3.0) - s1.c[2].x) < 0.0500000007450580596923828125;
bool _959;
if (_966)
{
_959 = abs((-1.0) - s1.c[2].y) < 0.0500000007450580596923828125;
}
else
{
_959 = _966;
}
_287 = _959;
}
else
{
_287 = _278;
}
bool _296;
if (_287)
{
_296 = all(int4(1, 0, -3, 1) == s2.a);
}
else
{
_296 = _287;
}
bool _305;
if (_296)
{
_305 = true == bool(s2.b[0][0][0]);
}
else
{
_305 = _296;
}
bool _314;
if (_305)
{
_314 = false == bool(s2.b[0][0][1]);
}
else
{
_314 = _305;
}
bool _323;
if (_314)
{
_323 = false == bool(s2.b[0][0][2]);
}
else
{
_323 = _314;
}
bool _332;
if (_323)
{
_332 = true == bool(s2.b[1][0][0]);
}
else
{
_332 = _323;
}
bool _341;
if (_332)
{
_341 = false == bool(s2.b[1][0][1]);
}
else
{
_341 = _332;
}
bool _350;
if (_341)
{
_350 = true == bool(s2.b[1][0][2]);
}
else
{
_350 = _341;
}
bool _359;
if (_350)
{
_359 = false == bool(s2.b[2][0][0]);
}
else
{
_359 = _350;
}
bool _368;
if (_359)
{
_368 = true == bool(s2.b[2][0][1]);
}
else
{
_368 = _359;
}
bool _377;
if (_368)
{
_377 = true == bool(s2.b[2][0][2]);
}
else
{
_377 = _368;
}
if (_377)
{
_383.passed++;
}
}