SPIRV-Cross/reference/shaders-hlsl/frag/switch-unsigned-case.frag

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2018-11-26 09:35:39 +00:00
cbuffer Buff : register(b0)
{
uint _15_TestVal : packoffset(c0);
};
static float4 fsout_Color;
struct SPIRV_Cross_Output
{
float4 fsout_Color : SV_Target0;
};
void frag_main()
{
fsout_Color = 1.0f.xxxx;
switch (_15_TestVal)
{
case 0u:
{
fsout_Color = 0.100000001490116119384765625f.xxxx;
break;
}
case 1u:
{
fsout_Color = 0.20000000298023223876953125f.xxxx;
break;
}
}
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.fsout_Color = fsout_Color;
return stage_output;
}