2019-08-14 15:09:39 +00:00
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#pragma clang diagnostic ignored "-Wunused-variable"
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2017-11-22 11:08:06 +00:00
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#include <metal_stdlib>
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#include <simd/simd.h>
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2019-08-14 15:09:39 +00:00
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template <typename T, size_t Num>
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struct unsafe_array
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{
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T __Elements[Num ? Num : 1];
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constexpr size_t size() const thread { return Num; }
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constexpr size_t max_size() const thread { return Num; }
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constexpr bool empty() const thread { return Num == 0; }
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constexpr size_t size() const device { return Num; }
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constexpr size_t max_size() const device { return Num; }
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constexpr bool empty() const device { return Num == 0; }
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constexpr size_t size() const constant { return Num; }
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constexpr size_t max_size() const constant { return Num; }
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constexpr bool empty() const constant { return Num == 0; }
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constexpr size_t size() const threadgroup { return Num; }
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constexpr size_t max_size() const threadgroup { return Num; }
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constexpr bool empty() const threadgroup { return Num == 0; }
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thread T &operator[](size_t pos) thread
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{
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return __Elements[pos];
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}
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constexpr const thread T &operator[](size_t pos) const thread
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{
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return __Elements[pos];
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}
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device T &operator[](size_t pos) device
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{
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return __Elements[pos];
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}
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constexpr const device T &operator[](size_t pos) const device
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{
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return __Elements[pos];
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}
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constexpr const constant T &operator[](size_t pos) const constant
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{
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return __Elements[pos];
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}
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threadgroup T &operator[](size_t pos) threadgroup
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{
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return __Elements[pos];
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}
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constexpr const threadgroup T &operator[](size_t pos) const threadgroup
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{
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return __Elements[pos];
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}
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};
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2017-11-22 11:08:06 +00:00
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using namespace metal;
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struct Str
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{
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float4x4 foo;
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};
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struct UBO1
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{
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Str foo;
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};
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2018-03-05 15:34:42 +00:00
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struct Str_1
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{
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float4x4 foo;
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};
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2017-11-22 11:08:06 +00:00
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struct UBO2
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{
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2018-03-05 15:34:42 +00:00
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Str_1 foo;
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2017-11-22 11:08:06 +00:00
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};
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struct main0_out
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{
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float4 FragColor [[color(0)]];
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};
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fragment main0_out main0(constant UBO1& ubo1 [[buffer(0)]], constant UBO2& ubo0 [[buffer(1)]])
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{
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main0_out out = {};
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2019-07-22 09:13:44 +00:00
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out.FragColor = float4(ubo1.foo.foo[0][0], ubo1.foo.foo[1][0], ubo1.foo.foo[2][0], ubo1.foo.foo[3][0]) + ubo0.foo.foo[0];
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2017-11-22 11:08:06 +00:00
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return out;
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}
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