#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
float4x4 mvp;
float4 in_data[1];
};
struct SSBO2
float4 out_data[1];
kernel void main0(device SSBO& _24 [[buffer(0)]], device SSBO2& _177 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
uint ident = gl_GlobalInvocationID.x;
float4 idat = _24.in_data[ident];
int k = 0;
uint i = 0u;
if (idat.y == 20.0)
do
k *= 2;
i++;
} while (i < ident);
}
switch (k)
case 10:
for (;;)
if (i > 10u)
break;
continue;
default:
i += 2u;
if (i > 20u)
while (k < 10)
idat *= 2.0;
k++;
for (uint i_1 = 0u; i_1 < 16u; i_1++, k++)
for (uint j = 0u; j < 30u; j++)
idat = _24.mvp * idat;
k = 0;
if (k > 10)
k += 2;
else
k += 3;
k += 10;
} while (k > 10);
int l = 0;
if (l == 5)
l++;
idat += float4(1.0);
_177.out_data[ident] = idat;