32 lines
494 B
GLSL
32 lines
494 B
GLSL
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#version 450
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struct EmptyStructTest
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{
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int empty_struct_member;
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};
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struct EmptyStruct2Test
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{
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EmptyStructTest _m0;
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};
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float GetValue(EmptyStruct2Test self)
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{
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return 0.0;
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}
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float GetValue_1(EmptyStruct2Test self)
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{
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return 0.0;
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}
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void main()
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{
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EmptyStructTest _25 = EmptyStructTest(0);
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EmptyStruct2Test emptyStruct;
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float value = GetValue(emptyStruct);
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value = GetValue_1(EmptyStruct2Test(_25));
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value = GetValue_1(EmptyStruct2Test(EmptyStructTest(0)));
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}
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