2017-11-22 11:08:06 +00:00
|
|
|
#version 310 es
|
|
|
|
precision mediump float;
|
|
|
|
precision highp int;
|
|
|
|
|
|
|
|
struct Foobar
|
|
|
|
{
|
|
|
|
float a;
|
|
|
|
float b;
|
|
|
|
};
|
|
|
|
|
2020-07-06 15:24:30 +00:00
|
|
|
const vec4 _40[3] = vec4[](vec4(1.0), vec4(2.0), vec4(3.0));
|
|
|
|
const vec4 _57[2][2] = vec4[][](vec4[](vec4(1.0), vec4(2.0)), vec4[](vec4(8.0), vec4(10.0)));
|
|
|
|
const Foobar _77[2] = Foobar[](Foobar(10.0, 40.0), Foobar(90.0, 70.0));
|
2019-01-10 08:49:33 +00:00
|
|
|
|
2017-11-22 11:08:06 +00:00
|
|
|
layout(location = 0) out vec4 FragColor;
|
|
|
|
layout(location = 0) flat in mediump int index;
|
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
2020-07-06 15:24:30 +00:00
|
|
|
FragColor = ((_40[index] + _57[index][index + 1]) + vec4(30.0)) + vec4(_77[index].a + _77[index].b);
|
2017-11-22 11:08:06 +00:00
|
|
|
}
|
|
|
|
|