SPIRV-Cross/reference/opt/shaders-msl/vulkan/comp/struct-packing-scalar.nocompat.invalid.vk.comp

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
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typedef float2x2 packed_float2x2;
typedef float2x3 packed_float2x3;
typedef float2x3 packed_rm_float3x2;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct S0
{
packed_float2 a[1];
float b;
};
struct S1
{
packed_float3 a;
float b;
};
struct S2
{
packed_float3 a[1];
float b;
};
struct S3
{
packed_float2 a;
float b;
};
struct Content
{
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spvUnsafeArray<S0, 1> m0s;
spvUnsafeArray<S1, 1> m1s;
spvUnsafeArray<S2, 1> m2s;
S0 m0;
S1 m1;
S2 m2;
S3 m3;
float m4;
};
struct SSBO1
{
Content content;
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spvUnsafeArray<Content, 2> content1;
Content content2;
float2x2 m0;
float2x2 m1;
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spvUnsafeArray<packed_float2x3, 4> m2;
float3x2 m3;
float2x2 m4;
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spvUnsafeArray<float2x2, 9> m5;
spvUnsafeArray<spvUnsafeArray<float3x2, 4>, 2> m6;
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packed_rm_float3x2 m7;
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spvUnsafeArray<float, 1> array;
};
struct S0_1
{
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spvUnsafeArray<float4, 1> a;
float b;
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char _m0_final_padding[12];
};
struct S1_1
{
packed_float3 a;
float b;
};
struct S2_1
{
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spvUnsafeArray<float3, 1> a;
float b;
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char _m0_final_padding[12];
};
struct S3_1
{
float2 a;
float b;
};
struct Content_1
{
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spvUnsafeArray<S0_1, 1> m0s;
spvUnsafeArray<S1_1, 1> m1s;
spvUnsafeArray<S2_1, 1> m2s;
S0_1 m0;
S1_1 m1;
S2_1 m2;
S3_1 m3;
float m4;
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char _m0_final_padding[12];
};
struct SSBO0
{
Content_1 content;
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spvUnsafeArray<Content_1, 2> content1;
Content_1 content2;
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float2x4 m0;
float2x4 m1;
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spvUnsafeArray<float2x3, 4> m2;
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float3x4 m3;
float2x4 m4;
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spvUnsafeArray<float2x4, 9> m5;
spvUnsafeArray<spvUnsafeArray<float3x4, 4>, 2> m6;
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float2x3 m7;
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spvUnsafeArray<float4, 1> array;
};
struct SSBO2
{
float m0;
packed_float2x2 m1;
packed_rm_float3x2 m2;
};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(device SSBO1& ssbo_scalar [[buffer(0)]], device SSBO0& ssbo_140 [[buffer(1)]], device SSBO2& ssbo_scalar2 [[buffer(2)]])
{
ssbo_scalar.content.m0s[0].a[0] = ssbo_140.content.m0s[0].a[0].xy;
ssbo_scalar.content.m0s[0].b = ssbo_140.content.m0s[0].b;
ssbo_scalar.content.m1s[0].a = float3(ssbo_140.content.m1s[0].a);
ssbo_scalar.content.m1s[0].b = ssbo_140.content.m1s[0].b;
ssbo_scalar.content.m2s[0].a[0] = ssbo_140.content.m2s[0].a[0];
ssbo_scalar.content.m2s[0].b = ssbo_140.content.m2s[0].b;
ssbo_scalar.content.m0.a[0] = ssbo_140.content.m0.a[0].xy;
ssbo_scalar.content.m0.b = ssbo_140.content.m0.b;
ssbo_scalar.content.m1.a = float3(ssbo_140.content.m1.a);
ssbo_scalar.content.m1.b = ssbo_140.content.m1.b;
ssbo_scalar.content.m2.a[0] = ssbo_140.content.m2.a[0];
ssbo_scalar.content.m2.b = ssbo_140.content.m2.b;
ssbo_scalar.content.m3.a = ssbo_140.content.m3.a;
ssbo_scalar.content.m3.b = ssbo_140.content.m3.b;
ssbo_scalar.content.m4 = ssbo_140.content.m4;
ssbo_scalar.content.m1.a = float2x3(float3(ssbo_scalar.m2[1][0]), float3(ssbo_scalar.m2[1][1])) * float2(ssbo_scalar.content.m0.a[0]);
ssbo_scalar.m0 = float2x2(float2(ssbo_scalar2.m1[0]), float2(ssbo_scalar2.m1[1]));
ssbo_scalar2.m1[0] = float2(ssbo_scalar.m4[0][0], ssbo_scalar.m4[1][0]);
ssbo_scalar2.m1[1] = float2(ssbo_scalar.m4[0][1], ssbo_scalar.m4[1][1]);
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ssbo_scalar2.m2[0] = float3(ssbo_scalar.m3[0][0], ssbo_scalar.m3[1][0], ssbo_scalar.m3[2][0]);
ssbo_scalar2.m2[1] = float3(ssbo_scalar.m3[0][1], ssbo_scalar.m3[1][1], ssbo_scalar.m3[2][1]);
}