SPIRV-Cross/reference/shaders-msl/frag/packing-test-3.frag

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct VertexOutput
{
float4 HPosition;
};
struct TestStruct
{
float3 position;
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float radius;
};
struct TestStruct_1
{
packed_float3 position;
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float radius;
};
struct CB0
{
TestStruct_1 CB0[16];
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};
struct main0_out
{
float4 _entryPointOutput [[color(0)]];
};
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static inline __attribute__((always_inline))
float4 _main(thread const VertexOutput& IN, constant CB0& _RESERVED_IDENTIFIER_FIXUP_24)
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{
TestStruct st;
st.position = float3(_RESERVED_IDENTIFIER_FIXUP_24.CB0[1].position);
st.radius = _RESERVED_IDENTIFIER_FIXUP_24.CB0[1].radius;
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float4 col = float4(st.position, st.radius);
return col;
}
fragment main0_out main0(constant CB0& _RESERVED_IDENTIFIER_FIXUP_24 [[buffer(0)]], float4 gl_FragCoord [[position]])
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{
main0_out out = {};
VertexOutput IN;
IN.HPosition = gl_FragCoord;
VertexOutput param = IN;
VertexOutput param_1 = param;
out._entryPointOutput = _main(param_1, _RESERVED_IDENTIFIER_FIXUP_24);
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return out;
}