14 lines
247 B
GLSL
14 lines
247 B
GLSL
|
#version 450
|
||
|
|
||
|
layout(location = 0) in mat4 m4;
|
||
|
layout(location = 4) in mat3 m3;
|
||
|
layout(location = 7) in mat2 m2;
|
||
|
layout(location = 9) in vec4 v;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = m4 * v;
|
||
|
gl_Position.xyz += m3 * v.xyz;
|
||
|
gl_Position.xy += m2 * v.xy;
|
||
|
}
|