2018-11-01 13:56:25 +00:00
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#version 450
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(constant_id = 0) const int a = 100;
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layout(constant_id = 1) const int b = 200;
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struct A
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{
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int member0[a];
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int member1[b];
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};
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struct B
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{
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int member0[b];
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int member1[a];
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};
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2019-01-10 08:49:33 +00:00
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layout(constant_id = 2) const int c = 300;
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const int _18 = (c + 50);
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layout(constant_id = 3) const int e = 400;
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2018-11-01 13:56:25 +00:00
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layout(set = 1, binding = 0, std430) buffer SSBO
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{
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A member_a;
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B member_b;
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int v[a];
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int w[_18];
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} _22;
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void main()
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{
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_22.w[gl_GlobalInvocationID.x] += (_22.v[gl_GlobalInvocationID.x] + e);
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}
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