30 lines
315 B
Plaintext
30 lines
315 B
Plaintext
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#version 450
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#extension GL_EXT_scalar_block_layout : require
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layout(local_size_x = 1) in;
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struct Foo
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{
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vec4 a;
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};
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struct Bar
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{
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Foo a;
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};
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struct Baz
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{
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Bar a;
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};
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layout(scalar, set = 0, binding = 0) buffer SSBOScalar
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{
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float v;
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Baz baz;
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} buffer_scalar;
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void main()
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{
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buffer_scalar.baz.a.a.a.a.x = 10.0;
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}
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