2019-05-13 12:58:27 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
#include <simd/simd.h>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
|
|
|
|
struct UBO
|
|
|
|
{
|
|
|
|
float4 v[64];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SSBO
|
|
|
|
{
|
|
|
|
float4 v[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct main0_out
|
|
|
|
{
|
|
|
|
float4 FragColor [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct main0_in
|
|
|
|
{
|
|
|
|
int vIndex [[user(locn0)]];
|
|
|
|
float2 vUV [[user(locn1)]];
|
|
|
|
};
|
|
|
|
|
2019-06-21 10:44:33 +00:00
|
|
|
fragment main0_out main0(main0_in in [[stage_in]], constant UBO* ubos_0 [[buffer(0)]], constant UBO* ubos_1 [[buffer(1)]], const device SSBO* ssbos_0 [[buffer(2)]], const device SSBO* ssbos_1 [[buffer(3)]], array<texture2d<float>, 8> uSamplers [[texture(0)]], array<texture2d<float>, 8> uCombinedSamplers [[texture(8)]], array<sampler, 7> uSamps [[sampler(0)]], array<sampler, 8> uCombinedSamplersSmplr [[sampler(7)]])
|
2019-05-13 12:58:27 +00:00
|
|
|
{
|
|
|
|
constant UBO* ubos[] =
|
|
|
|
{
|
|
|
|
ubos_0,
|
|
|
|
ubos_1,
|
|
|
|
};
|
|
|
|
|
|
|
|
const device SSBO* ssbos[] =
|
|
|
|
{
|
|
|
|
ssbos_0,
|
|
|
|
ssbos_1,
|
|
|
|
};
|
|
|
|
|
|
|
|
main0_out out = {};
|
|
|
|
int _24 = in.vIndex + 10;
|
2019-05-13 13:14:18 +00:00
|
|
|
int _35 = in.vIndex + 40;
|
|
|
|
out.FragColor = uSamplers[_24].sample(uSamps[_35], in.vUV);
|
2019-05-13 12:58:27 +00:00
|
|
|
out.FragColor = uCombinedSamplers[_24].sample(uCombinedSamplersSmplr[_24], in.vUV);
|
2019-05-13 13:14:18 +00:00
|
|
|
out.FragColor += ubos[(in.vIndex + 20)]->v[_35];
|
2019-05-13 12:58:27 +00:00
|
|
|
out.FragColor += ssbos[(in.vIndex + 50)]->v[in.vIndex + 60];
|
|
|
|
return out;
|
|
|
|
}
|
|
|
|
|