SPIRV-Cross/shaders-hlsl-no-opt/asm/frag/struct-packing-last-element-array-matrix-rule.invalid.asm.frag

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; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 33
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %FragColor "FragColor"
OpName %Foo "Foo"
OpMemberName %Foo 0 "m"
OpMemberName %Foo 1 "v"
OpName %FooUBO "FooUBO"
OpMemberName %FooUBO 0 "foo"
OpName %_ ""
OpName %Bar "Bar"
OpMemberName %Bar 0 "m"
OpMemberName %Bar 1 "v"
OpName %BarUBO "BarUBO"
OpMemberName %BarUBO 0 "bar"
OpName %__0 ""
OpDecorate %FragColor Location 0
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
OpMemberDecorate %Foo 0 ColMajor
OpMemberDecorate %Foo 0 Offset 0
OpMemberDecorate %Foo 0 MatrixStride 16
OpMemberDecorate %Foo 1 Offset 92
OpMemberDecorate %FooUBO 0 Offset 0
OpDecorate %FooUBO Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpMemberDecorate %Bar 0 ColMajor
OpMemberDecorate %Bar 0 Offset 0
OpMemberDecorate %Bar 0 MatrixStride 16
OpMemberDecorate %Bar 1 Offset 44
OpMemberDecorate %BarUBO 0 Offset 0
OpDecorate %BarUBO Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 1
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%FragColor = OpVariable %_ptr_Output_v4float Output
%v3float = OpTypeVector %float 3
%mat3v3float = OpTypeMatrix %v3float 3
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
%Foo = OpTypeStruct %_arr_mat3v3float_uint_2 %float
%FooUBO = OpTypeStruct %Foo
%_ptr_Uniform_FooUBO = OpTypePointer Uniform %FooUBO
%_ = OpVariable %_ptr_Uniform_FooUBO Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_float = OpTypePointer Uniform %float
%Bar = OpTypeStruct %mat3v3float %float
%BarUBO = OpTypeStruct %Bar
%_ptr_Uniform_BarUBO = OpTypePointer Uniform %BarUBO
%__0 = OpVariable %_ptr_Uniform_BarUBO Uniform
%main = OpFunction %void None %3
%5 = OpLabel
%23 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
%24 = OpLoad %float %23
%29 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
%30 = OpLoad %float %29
%31 = OpFAdd %float %24 %30
%32 = OpCompositeConstruct %v4float %31 %31 %31 %31
OpStore %FragColor %32
OpReturn
OpFunctionEnd