36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#include <metal_stdlib>
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#include <simd/simd.h>
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#include <metal_atomic>
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using namespace metal;
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struct SSBO
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{
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float4 outdata;
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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struct spvDescriptorSetBuffer0
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{
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texture2d<uint> uImage [[id(0)]];
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device atomic_uint* uImage_atomic [[id(1)]];
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device SSBO* m_31 [[id(2)]];
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texture2d<float> uTexture [[id(3)]];
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sampler uTextureSmplr [[id(4)]];
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};
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// Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
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#define spvImage2DAtomicCoord(tc, tex) (((tex).get_width() * (tc).x) + (tc).y)
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kernel void main0(constant spvDescriptorSetBuffer0& spvDescriptorSet0 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
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{
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uint _26 = atomic_fetch_add_explicit((device atomic_uint*)&spvDescriptorSet0.uImage_atomic[spvImage2DAtomicCoord(int2(gl_GlobalInvocationID.xy), spvDescriptorSet0.uImage)], 10u, memory_order_relaxed);
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uint ret = _26;
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(*spvDescriptorSet0.m_31).outdata = spvDescriptorSet0.uTexture.sample(spvDescriptorSet0.uTextureSmplr, float2(gl_GlobalInvocationID.xy), level(0.0)) + float4(float(ret));
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}
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