10 lines
99 B
GLSL
10 lines
99 B
GLSL
|
#version 450
|
||
|
|
||
|
layout(location = 0) in vec4 position;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = position;
|
||
|
}
|
||
|
|