SPIRV-Cross/reference/shaders/amd/gcn_shader.comp

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2017-11-21 13:04:57 +00:00
#version 450
#extension GL_ARB_gpu_shader_int64 : require
#extension GL_AMD_gcn_shader : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
void main()
{
float cubeFace = cubeFaceIndexAMD(vec3(0.0));
vec2 cubeFaceCoord = cubeFaceCoordAMD(vec3(1.0));
uint64_t time = timeAMD();
}