35 lines
822 B
Plaintext
35 lines
822 B
Plaintext
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#version 450
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#ifndef SPIRV_CROSS_CONSTANT_ID_1
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#define SPIRV_CROSS_CONSTANT_ID_1 2
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#endif
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const int b = SPIRV_CROSS_CONSTANT_ID_1;
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#ifndef SPIRV_CROSS_CONSTANT_ID_0
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#define SPIRV_CROSS_CONSTANT_ID_0 1
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#endif
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const int a = SPIRV_CROSS_CONSTANT_ID_0;
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const uint _21 = (uint(a) + 0u);
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#ifndef SPIRV_CROSS_CONSTANT_ID_10
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#define SPIRV_CROSS_CONSTANT_ID_10 1u
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#endif
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const uint _27 = gl_WorkGroupSize.x;
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const uint _28 = (_21 + _27);
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const uint _29 = gl_WorkGroupSize.y;
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const uint _30 = (_28 + _29);
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const int _32 = (1 - a);
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layout(local_size_x = SPIRV_CROSS_CONSTANT_ID_10, local_size_y = 20, local_size_z = 1) in;
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layout(binding = 0, std430) writeonly buffer SSBO
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{
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int v[];
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} _17;
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void main()
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{
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int spec_const_array_size[b];
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spec_const_array_size[a] = a;
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_17.v[_30] = b + spec_const_array_size[_32];
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}
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