SPIRV-Cross/reference/shaders-msl-no-opt/asm/comp/opptrequal-row-maj-mtx-bypass-transpose.spv14.asm.comp

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct _6
{
float4x4 _m0;
float4x4 _m1;
float _m2;
float _m3;
};
struct _7
{
uint _m0[1];
};
kernel void main0(device _6& _2 [[buffer(0)]], device _6& _3 [[buffer(1)]], device _7& _4 [[buffer(2)]])
{
uint _26 = 0u;
uint _39 = _26 + 1u;
_4._m0[_26] = (&_2._m2 == &_2._m3) ? 0u : 1u;
bool _40 = &_2._m2 == &_3._m2;
uint _43 = _39 + 1u;
_4._m0[_39] = _40 ? 0u : 1u;
bool _46 = (_40 ? &_2._m2 : &_2._m3) == (_40 ? &_3._m2 : &_3._m3);
uint _49 = _43 + 1u;
_4._m0[_43] = _46 ? 0u : 1u;
uint _54 = _49 + 1u;
_4._m0[_49] = ((_46 ? &_2._m2 : &_2._m3) == &((device float*)&_2._m0[0u])[0u]) ? 0u : 1u;
uint _56 = (&_2._m0 == &_2._m1) ? 0u : 1u;
uint _58 = _54 + 1u;
_4._m0[_54] = _56;
_4._m0[_58] = _56;
}