2021-04-06 11:39:04 +00:00
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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2021-04-16 09:45:50 +00:00
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#pragma clang diagnostic ignored "-Wmissing-braces"
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2021-04-06 11:39:04 +00:00
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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2021-04-16 09:45:50 +00:00
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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2021-04-06 11:39:04 +00:00
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struct main0_out
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{
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float4 v0;
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float4 v1;
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float4 gl_Position;
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2021-04-16 09:45:50 +00:00
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spvUnsafeArray<float, 2> gl_ClipDistance;
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2021-04-06 11:39:04 +00:00
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};
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static inline __attribute__((always_inline))
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2021-04-16 10:18:31 +00:00
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void write_in_func(device float4& v0, device float4& v1, device float4& gl_Position, thread float& gl_PointSize, device spvUnsafeArray<float, 2>& gl_ClipDistance)
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2021-04-06 11:39:04 +00:00
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{
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v0 = float4(1.0);
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v1 = float4(2.0);
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gl_Position = float4(3.0);
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gl_PointSize = 4.0;
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gl_ClipDistance[0] = 1.0;
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gl_ClipDistance[1] = 0.5;
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}
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kernel void main0(uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 spvStageInputSize [[grid_size]], device main0_out* spvOut [[buffer(28)]])
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{
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float gl_PointSize = {};
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device main0_out& out = spvOut[gl_GlobalInvocationID.y * spvStageInputSize.x + gl_GlobalInvocationID.x];
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if (any(gl_GlobalInvocationID >= spvStageInputSize))
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return;
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write_in_func(out.v0, out.v1, out.gl_Position, gl_PointSize, out.gl_ClipDistance);
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}
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