SPIRV-Cross/reference/shaders-msl-no-opt/frag/pixel-interlock-simple-callstack.msl2.frag

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
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template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct SSBO1
{
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spvUnsafeArray<uint, 1> values1;
};
struct SSBO0
{
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spvUnsafeArray<uint, 1> values0;
};
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static inline __attribute__((always_inline))
void callee2(device SSBO1& v_14, thread float4& gl_FragCoord)
{
int _25 = int(gl_FragCoord.x);
v_14.values1[_25]++;
}
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static inline __attribute__((always_inline))
void callee(device SSBO1& v_14, thread float4& gl_FragCoord, device SSBO0& v_35)
{
int _38 = int(gl_FragCoord.x);
v_35.values0[_38]++;
callee2(v_14, gl_FragCoord);
}
fragment void main0(device SSBO1& v_14 [[buffer(0), raster_order_group(0)]], device SSBO0& v_35 [[buffer(1), raster_order_group(0)]], float4 gl_FragCoord [[position]])
{
callee(v_14, gl_FragCoord, v_35);
}