#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct Foo
{
float _abs;
};
layout(binding = 0, std430) buffer SSBO
Foo foo;
Foo foo2;
} _9;
void main()
Foo f;
f._abs = _9.foo._abs;
int _abs = 10;
_9.foo2._abs = f._abs;
}