18 lines
309 B
GLSL
18 lines
309 B
GLSL
|
#version 450
|
||
|
#extension GL_ARB_shader_stencil_export : require
|
||
|
|
||
|
layout(location = 0) out vec4 MRT0;
|
||
|
layout(location = 1) out vec4 MRT1;
|
||
|
void update_stencil()
|
||
|
{
|
||
|
gl_FragStencilRefARB += 10;
|
||
|
}
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
MRT0 = vec4(1.0);
|
||
|
MRT1 = vec4(1.0, 0.0, 1.0, 1.0);
|
||
|
gl_FragStencilRefARB = 100;
|
||
|
update_stencil();
|
||
|
}
|