SPIRV-Cross/reference/opt/shaders-msl/comp/shared-matrix-cast.comp

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, int Cols, int Rows=Cols>
struct spvStorageMatrix
{
vec<T, Rows> columns[Cols];
spvStorageMatrix() thread = default;
thread spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) thread
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const thread spvStorageMatrix& m) thread = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const constant spvStorageMatrix& m) thread = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const device spvStorageMatrix& m) thread = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) thread = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) thread = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) thread = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) thread = default;
thread spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) thread
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
thread spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) thread = default;
#endif
operator matrix<T, Cols, Rows>() const thread
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const thread
{
return columns[idx];
}
thread vec<T, Rows>& operator[](size_t idx) thread
{
return columns[idx];
}
spvStorageMatrix() constant = default;
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) constant = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) constant = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) constant = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) constant = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) constant = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) constant = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) constant
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) constant = default;
#endif
operator matrix<T, Cols, Rows>() const constant
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const constant
{
return columns[idx];
}
spvStorageMatrix() device = default;
device spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) device
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const thread spvStorageMatrix& m) device = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const constant spvStorageMatrix& m) device = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const device spvStorageMatrix& m) device = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) device = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) device = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) device = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) device = default;
device spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) device
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
device spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) device = default;
#endif
operator matrix<T, Cols, Rows>() const device
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const device
{
return columns[idx];
}
device vec<T, Rows>& operator[](size_t idx) device
{
return columns[idx];
}
spvStorageMatrix() threadgroup = default;
threadgroup spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) threadgroup
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const thread spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const constant spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const device spvStorageMatrix& m) threadgroup = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) threadgroup = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) threadgroup = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) threadgroup = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) threadgroup = default;
threadgroup spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) threadgroup
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) threadgroup = default;
#endif
operator matrix<T, Cols, Rows>() const threadgroup
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const threadgroup
{
return columns[idx];
}
threadgroup vec<T, Rows>& operator[](size_t idx) threadgroup
{
return columns[idx];
}
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix() threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) threadgroup_imageblock
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const thread spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const constant spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const device spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) threadgroup_imageblock = default;
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) threadgroup_imageblock = default;
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) threadgroup_imageblock = default;
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) threadgroup_imageblock = default;
threadgroup_imageblock spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) threadgroup_imageblock
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
threadgroup_imageblock spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) threadgroup_imageblock = default;
#endif
operator matrix<T, Cols, Rows>() const threadgroup_imageblock
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const threadgroup_imageblock
{
return columns[idx];
}
threadgroup_imageblock vec<T, Rows>& operator[](size_t idx) threadgroup_imageblock
{
return columns[idx];
}
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix() ray_data = default;
ray_data spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) ray_data
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const thread spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const constant spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const device spvStorageMatrix& m) ray_data = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) ray_data = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) ray_data = default;
#endif
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) ray_data = default;
#ifdef __HAVE_MESH__
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) ray_data = default;
ray_data spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) ray_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
ray_data spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) ray_data = default;
#endif
operator matrix<T, Cols, Rows>() const ray_data
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const ray_data
{
return columns[idx];
}
ray_data vec<T, Rows>& operator[](size_t idx) ray_data
{
return columns[idx];
}
#endif
#ifdef __HAVE_MESH__
spvStorageMatrix() object_data = default;
object_data spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) object_data
{
size_t i;
thread vec<T, Rows>* col;
for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)
columns[i] = *col;
return *this;
}
spvStorageMatrix(const thread matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const thread spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const thread matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const thread spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const constant matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const constant spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const constant matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const constant spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const device matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const device spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const device matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const device spvStorageMatrix& m) object_data = default;
spvStorageMatrix(const threadgroup matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const threadgroup matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const threadgroup spvStorageMatrix& m) object_data = default;
#ifdef __HAVE_IMAGEBLOCKS__
spvStorageMatrix(const threadgroup_imageblock matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const threadgroup_imageblock spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const threadgroup_imageblock matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const threadgroup_imageblock spvStorageMatrix& m) object_data = default;
#endif
#ifdef __HAVE_RAYTRACING__
spvStorageMatrix(const ray_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const ray_data spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const ray_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const ray_data spvStorageMatrix& m) object_data = default;
#endif
spvStorageMatrix(const object_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
}
spvStorageMatrix(const object_data spvStorageMatrix& m) object_data = default;
object_data spvStorageMatrix& operator=(const object_data matrix<T, Cols, Rows>& m) object_data
{
for (size_t i = 0; i < Cols; ++i)
columns[i] = m.columns[i];
return *this;
}
object_data spvStorageMatrix& operator=(const object_data spvStorageMatrix& m) object_data = default;
operator matrix<T, Cols, Rows>() const object_data
{
matrix<T, Cols, Rows> m;
for (int i = 0; i < Cols; ++i)
m.columns[i] = columns[i];
return m;
}
vec<T, Rows> operator[](size_t idx) const object_data
{
return columns[idx];
}
object_data vec<T, Rows>& operator[](size_t idx) object_data
{
return columns[idx];
}
#endif
};
template<typename T, int Cols, int Rows>
matrix<T, Rows, Cols> transpose(spvStorageMatrix<T, Cols, Rows> m)
{
return transpose(matrix<T, Cols, Rows>(m));
}
typedef spvStorageMatrix<half, 2, 2> spvStorage_half2x2;
typedef spvStorageMatrix<half, 2, 3> spvStorage_half2x3;
typedef spvStorageMatrix<half, 2, 4> spvStorage_half2x4;
typedef spvStorageMatrix<half, 3, 2> spvStorage_half3x2;
typedef spvStorageMatrix<half, 3, 3> spvStorage_half3x3;
typedef spvStorageMatrix<half, 3, 4> spvStorage_half3x4;
typedef spvStorageMatrix<half, 4, 2> spvStorage_half4x2;
typedef spvStorageMatrix<half, 4, 3> spvStorage_half4x3;
typedef spvStorageMatrix<half, 4, 4> spvStorage_half4x4;
typedef spvStorageMatrix<float, 2, 2> spvStorage_float2x2;
typedef spvStorageMatrix<float, 2, 3> spvStorage_float2x3;
typedef spvStorageMatrix<float, 2, 4> spvStorage_float2x4;
typedef spvStorageMatrix<float, 3, 2> spvStorage_float3x2;
typedef spvStorageMatrix<float, 3, 3> spvStorage_float3x3;
typedef spvStorageMatrix<float, 3, 4> spvStorage_float3x4;
typedef spvStorageMatrix<float, 4, 2> spvStorage_float4x2;
typedef spvStorageMatrix<float, 4, 3> spvStorage_float4x3;
typedef spvStorageMatrix<float, 4, 4> spvStorage_float4x4;
struct S1
{
float4 a;
spvStorage_float3x2 b;
short4 c;
};
struct block
{
uint passed;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(device block& _212 [[buffer(0)]])
{
threadgroup S1 s1;
s1.a = float4(1.0, -5.0, -9.0, -5.0);
s1.b = spvStorage_float3x2(float3x2(float2(1.0, -7.0), float2(1.0, 2.0), float2(8.0, 7.0)));
s1.c = short4(bool4(false, true, false, false));
threadgroup_barrier(mem_flags::mem_threadgroup);
threadgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
bool _264 = abs(1.0 - s1.a.x) < 0.0500000007450580596923828125;
bool _241;
if (_264)
{
_241 = abs((-5.0) - s1.a.y) < 0.0500000007450580596923828125;
}
else
{
_241 = _264;
}
bool _249;
if (_241)
{
_249 = abs((-9.0) - s1.a.z) < 0.0500000007450580596923828125;
}
else
{
_249 = _241;
}
bool _257;
if (_249)
{
_257 = abs((-5.0) - s1.a.w) < 0.0500000007450580596923828125;
}
else
{
_257 = _249;
}
bool _197;
if (_257)
{
bool _340 = abs(1.0 - float3x2(s1.b)[0].x) < 0.0500000007450580596923828125;
bool _333;
if (_340)
{
_333 = abs((-7.0) - float3x2(s1.b)[0].y) < 0.0500000007450580596923828125;
}
else
{
_333 = _340;
}
bool _306;
if (_333)
{
bool _373 = abs(1.0 - float3x2(s1.b)[1].x) < 0.0500000007450580596923828125;
bool _366;
if (_373)
{
_366 = abs(2.0 - float3x2(s1.b)[1].y) < 0.0500000007450580596923828125;
}
else
{
_366 = _373;
}
_306 = _366;
}
else
{
_306 = _333;
}
bool _314;
if (_306)
{
bool _406 = abs(8.0 - float3x2(s1.b)[2].x) < 0.0500000007450580596923828125;
bool _399;
if (_406)
{
_399 = abs(7.0 - float3x2(s1.b)[2].y) < 0.0500000007450580596923828125;
}
else
{
_399 = _406;
}
_314 = _399;
}
else
{
_314 = _306;
}
_197 = _314;
}
else
{
_197 = _257;
}
bool _206;
if (_197)
{
_206 = all(bool4(false, true, false, false) == bool4(s1.c));
}
else
{
_206 = _197;
}
if (_206)
{
_212.passed++;
}
}