22 lines
446 B
Plaintext
22 lines
446 B
Plaintext
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer SSBO
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{
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vec4 data;
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int index;
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} _13;
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void main()
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{
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vec4 d = _13.data;
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_13.data = vec4(d.x, d.yz + vec2(10.0), d.w);
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_13.data = (d + d) + d;
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_13.data = (d.yz + vec2(10.0)).xxyy;
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float t = (d.yz + vec2(10.0)).y;
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_13.data = vec4(t);
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t = (d.zw + vec2(10.0))[_13.index];
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_13.data = vec4(t);
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}
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