21 lines
296 B
Plaintext
21 lines
296 B
Plaintext
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer SSBO
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{
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float a;
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vec4 b;
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mat4 c;
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float a1;
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vec4 b1;
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mat4 c1;
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} _11;
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void main()
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{
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_11.a *= _11.a1;
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_11.b *= _11.b1;
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_11.c = _11.c * _11.c1;
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}
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