SPIRV-Cross/reference/opt/shaders/tese/ccw.tese

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2017-11-22 11:08:06 +00:00
#version 310 es
#extension GL_EXT_tessellation_shader : require
layout(triangles, ccw, fractional_even_spacing) in;
void main()
{
gl_Position = vec4(1.0);
}