2019-02-06 09:38:18 +00:00
|
|
|
#pragma clang diagnostic ignored "-Wmissing-prototypes"
|
|
|
|
|
|
|
|
#include <metal_stdlib>
|
|
|
|
#include <simd/simd.h>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
|
|
|
|
struct myType
|
|
|
|
{
|
|
|
|
float data;
|
|
|
|
};
|
|
|
|
|
|
|
|
constant myType _21[5] = { myType{ 0.0 }, myType{ 1.0 }, myType{ 0.0 }, myType{ 1.0 }, myType{ 0.0 } };
|
|
|
|
|
|
|
|
struct main0_out
|
|
|
|
{
|
|
|
|
float4 o_color [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
// Implementation of the GLSL mod() function, which is slightly different than Metal fmod()
|
|
|
|
template<typename Tx, typename Ty>
|
|
|
|
Tx mod(Tx x, Ty y)
|
|
|
|
{
|
|
|
|
return x - y * floor(x / y);
|
|
|
|
}
|
|
|
|
|
2019-08-27 11:16:16 +00:00
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A])
|
2019-02-06 09:38:18 +00:00
|
|
|
{
|
2019-08-27 11:16:16 +00:00
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A])
|
|
|
|
{
|
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A])
|
|
|
|
{
|
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
2019-02-06 09:38:18 +00:00
|
|
|
}
|
|
|
|
|
2019-08-27 11:16:16 +00:00
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A])
|
2019-02-06 09:38:18 +00:00
|
|
|
{
|
2019-08-27 11:16:16 +00:00
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A])
|
|
|
|
{
|
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T, uint A>
|
|
|
|
void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A])
|
|
|
|
{
|
|
|
|
for (uint i = 0; i < A; i++)
|
|
|
|
{
|
|
|
|
dst[i] = src[i];
|
|
|
|
}
|
2019-02-06 09:38:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fragment main0_out main0(float4 gl_FragCoord [[position]])
|
|
|
|
{
|
|
|
|
main0_out out = {};
|
|
|
|
float2 uv = gl_FragCoord.xy;
|
|
|
|
int index = int(mod(uv.x, 4.0));
|
|
|
|
myType elt = _21[index];
|
|
|
|
if (elt.data > 0.0)
|
|
|
|
{
|
|
|
|
out.o_color = float4(0.0, 1.0, 0.0, 1.0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
out.o_color = float4(1.0, 0.0, 0.0, 1.0);
|
|
|
|
}
|
|
|
|
return out;
|
|
|
|
}
|
|
|
|
|