14 lines
219 B
GLSL
14 lines
219 B
GLSL
|
#version 100
|
||
|
|
||
|
attribute vec4 attr_int4;
|
||
|
attribute float attr_int1;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position.x = float(int(attr_int4[int(attr_int1)]));
|
||
|
gl_Position.y = 0.0;
|
||
|
gl_Position.z = 0.0;
|
||
|
gl_Position.w = 0.0;
|
||
|
}
|
||
|
|